Road to Hell
Vostok becomes a zombie survival game. Every enemy is replaced by the dead, and they hunt by sound.
- Hunt by sound: a gunshot carries 140 m, and a zombie that spots you calls only the nearby dead, not the whole map
- Limbs come off fast under fire; legless zombies keep coming as crawlers
- Slow and tough, but every blow hurts, and some charge when shot
- Doors give way after ten blows; bodies can hold a few rounds or food
- Off by default: switch it on in Cleanstrike when you're ready
